#ifndef SETTING_H
#define SETTING_H

#include <QDialog>

namespace Ui {
class Setting;
}

class Setting : public QDialog
{
    Q_OBJECT

public:
    explicit Setting(bool state ,QWidget *parent = 0);
    ~Setting();

private slots:
    void on_pushButton_2_clicked();

    void on_pushButton_clicked();

    void on_oneeyes_clicked();

    void on_twoeyes_clicked();

private:
    Ui::Setting *ui;
    bool eyes_flag = true;
    bool pstate = true;
public:
    int img_width = 0;
    int img_height = 0;
    bool trans_flag = true;
};

#endif // SETTING_H
